February 21, 2026
patch UI Components
Fix inverted camera projection culling all points as behind camera
Details
The dot product of (point-camera) with the forward vector produces a
positive value for points in front of the camera, but the check was
treating positive camZ as "behind camera". Flipped the sign convention:
positive camZ = in front, divide by camZ (not -camZ).
patch Desktop Shell
Fix EmbeddingSpaceViewModel accessibility to match internal EmbeddingDataService
patch UI Components
Fix PointerMoveEventArgs -> PointerEventArgs for Avalonia compatibility
Details
Avalonia uses PointerEventArgs (not PointerMoveEventArgs) for the
OnPointerMoved override.
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